CAST
Clef
The gatekeeper. Used to glow. Doesn't.
BACKGROUND
Was once something. Reached the edge of Third Register. Something happened. The Glow went out and has not come back. Acts as a reluctant mentor — not because Clef wants to teach, but because Clef cannot stop correcting people who are doing it wrong.
MOVEMENT
The neutral zone — runs the only bar that serves all five Movements
MUSIC
Listens to everything. Puts on what a customer needs to hear, not what they ask for.
GLOW
None. Dark. The rarest condition in Crescendo City.
COMEDY FUNCTION
The deadpan witness. Pours drinks characters did not order, based on what they need rather than what they asked for. Treats the bar as a physics experiment Clef is running on the clientele.
DRAMATIC FUNCTION
The cautionary tale. The reason 'Can you find your Frequency without losing yourself?' is a real question.